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King_Kong pasiekimai

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VAR ń PLAYER_CHAR PLAYER_ACTOR PLAYER_GROUP DEFAULT_WAIT_TIME Phone_Ringing_Flag Current_Time_in_ms2 Move_Axis_X Move_Axis_Y Special_Axis_X Special_Axis_Y Help_Bicycle_1_Shown Marker_Trucking_Mission Mission_Intro_Passed STAT_Unlocked_Cities_Number Shooting_Available Tags_Painted_Percentage Mission_Running_Dog_Failed Marker_Emmets_Gun Pickup_Emmets_Colt45 STAT_Lung_Capacity ! Time_Hours " Time_Mins # Time_From_Last_Call_Got_Flag ' Weekday ( Flight_School_Intro_Flag * Active_Interior + Selected_Menu_Item - tempvar_Actor_Car 0 tempvar_Car_Type 1 Help_Valet_Shown 2 Help_Denise_Shown 3 Help_Stealth_Shown 4 Help_INTRO_Shown 6 LS_Final_Missions_Started 9 Help_Trucker_MIssions_Shown > Catalina_Total_Passed_Missions @ Help_Groove_Shown A Marker_Wang_Cars B AMMU_Icons_Shown C Distance_Between_Points D tempvar_X_coord E tempvar_Y_coord F tempvar_Z_coord G tempvar_Angle H tempvar_Float_1 I tempvar_Float_2 J tempvar_Float_3 K Help_Bicycle_2_Shown R Help_DriveBy_Shown S Help_Follow_Icon_Shown T Help_Camera_and_Radio_Shown U Mission_Back_to_School_Passed V Mission_Learning_to_Fly_Passed W Mission_Kickstart_Passed Z Help_SF_Photos_Shown j Help_Wasted_Shown w Custom_Tournament_Flag y LSGym_Icon z STAT_Cycling_Skill { Pickup_Info_Conversation | Help_Chat_Shown } Help_Busted_Shown ~ Show_Shop_Sphere € Actor_Smoke ‚ Actor_Sweet Actor_Ryder „ Actor_Cesar … Actor_OG_Loc † Smoke_Car ‡ Sweet_Car Ryder_Car ‰ Actor_Truth ’ Actor_Catalina “ ONMISSION_Paramedic ” ONMISSION_Firefighter • Help_Firetruck_Shown – ONMISSION_Stunt_BMX ONMISSION_Stunt_NRG500 ™ Current_Language SECOND_PLAYER › SECOND_PLAYER_ACTOR ONMISSION_Burglary ONMISSION_Chiliad Æ Total_Passengers_DroppedOff ´ Help_Toggle_OddJob_Shown µ ONMISSION_TAXI ¶ Current_Time_in_ms ø TempVar_Call_Time ¹ Time_From_Last_Call ŗ STAT_Stamina » ONMISSION_Courier ½ LOWR_CONT_Script_Launched Ā Mission_Cesar_Vialpando_Passed Ć Help_Croupier_Uniform_Shown Ē Help_Swim_Shown ų Current_Flight_Record Race_Index ` Girl_Desired_Progress_To_Invite a Girl_Progress g Girl_Desired_SexAppeal m Girlfriend … Girl_Dated_Now ‰ GirlMarker ˇ Girls_Gifts_bitmask – GYM_STAT_Fat — Garage_BODLAWN_Icon ONMISSION ™ Help_SprayCan_Shown Garage_MODLAST_Icon ˛ BCESAR2_Script_Launched BCESAR3_Script_Launched ¢ X_Pershing_Square_LS ¦ Y_Pershing_Square_LS § Z_Pershing_Square_LS Ø Marker_Sweet_House ³ Marker_Crash_LS ¶ Marker_Cesar_LS ø icon_CJ ¹ icon_Sweet ŗ icon_Ryder » icon_Big_Dmoke ½ icon_OG_Loc ¾ icon_Crash ¼ icon_Cesar æ Intro_Total_Passed_Missions Ą Sweet_Total_Passed_Missions Ä Ryder_Total_Passed_Missions Å Smoke_Total_Passed_Missions Ę OG_Loc_Total_Passed_Missions Ē CRASH_LS_Total_Passed_Missions Č Mission_Lowrider_Passed É LS_FINAL_Total_Passed_Missions Ź X_Johnson_house Ė Y_Johnson_house Ģ Z_Johnson_house Ķ X_Sweet_House Ī Y_Sweet_House Ļ Z_Sweet_House Š X_Ryder_House Ń Y_Ryder_House Ņ Z_Ryder_house Ó X_Big_Smoke_House Ō Y_Big_Smoke_House Õ Z_Big_Smoke_House Ö X_OG_Loc_Work × Y_OG_Loc_Work Ų Z_OG_Loc_Work Ł X_OG_Loc_House Ś Y_OG_Loc_House Ū Z_OG_Loc_House Ü X_CRASH_LS Ż Y_CRASH_LS Ž Z_CRASH_LS ß X_Cesar_house ą Y_Cesar_house į Z_Cesar_house ā Marker_Catalina ć Marker_Cesar_Montgomery å Marker_Truth_Farm ę icon_Catalina ē icon_Truth č Truth_Total_Passed_Missions ė Cesar_Total_Passed_Missions ģ Mission_Badlands_Passed ķ X_Angel_Pine ī Y_Angel_Pine ļ Z_Angel_Pine š X_Truth_Farm ń Y_Truth_Farm ņ Z_Truth_Farm ó X_Angel_Pine_Motel ō Y_Angel_Pine_Motel õ Z_Angel_Pine_Motel ö X_Montgomery ÷ Y_Montgomery ų Z_Montgomery ł X_Catalina_House ś X_Local_Liquor_Store ū X_Small_Town_Bank ü X_Tanker_Commander ż X_Against_All_Odds ž X_Meeting_Catalina ˙ Y_Catalina_House Y_Local_Liquor_Store Y_Small_Town_Bank Y_Tanker_Commander Y_Against_All_Odds Y_Meeting_Catalina Z_Catalina_House Z_Local_Liquor_Store Z_Small_Town_Bank Z_Tanker_Commander Z_Against_All_Odds
Z_Meeting_Catalina Marker_Triads_SF_Garage icon_Woozie icon_LocoSyndicate icon_Cesar_2 icon_Triads icon_Race icon_Zero Garage_Total_Passed_Missions Zero_Total_Passed_Missions Wuzimu_Total_Passed_Missions Steal_Total_Passed_Missions Syndicate_Total_Passed_Missions ! CRASH_SF_Total_Passed_Missions " X_SF_garage # Y_SF_garage $ Z_SF_garage % X_Zero_RC_shop & Y_Zero_RC_shop ' Z_Zero_RC_shop ( X_Woozie_House ) Y_Woozie_House * Z_Woozie_House + X_SF_garage_2 , Y_SF_garage_2 - Z_SF_garage_2 . X_Jizzy_Club / Y_Jizzy_Club 0 Z_Jizzy_Club 1 X_Race_Tournament_Point 2 Y_Race_Tournament_Point 6 Z_Race_Tournament_Point : X_SF_Garage_3 > Y_SF_Garage_3 ? Z_SF_Garage_3 @ X_Driving_School A Y_Driving_School B Z_Driving_School C icon_Toreno J icon_Airyard K icon_Triads_Casino L icon_MadDog M icon_Mafia_Casino N icon_School O Marker_Pilot_School P Toreno_Total_Passed_Missions Q icon_Cash R Casino_Total_Passed_Missions U Heist_Total_Passed_Missions X X_Tierra_Robada_Ranch Y Y_Tierra_Robada_Ranch Z Z_Tierra_Robada_Ranch [ X_Old_Airport \ Y_Old_Airport ] Z_Old_Airport ^ X_The_Four_Dragons_Casino _ Y_The_Four_Dragons_Casino ` Z_The_Four_Dragons_Casino a X_The_Four_Dragons_Casino_2 b Y_The_Four_Dragons_Casino_2 c Z_The_Four_Dragons_Casino_2 d X_Prickle_Pine_LV e Y_Prickle_Pine_LV f Z_Prickle_Pine_LV g X_Royal_Casino h Y_Royal_Casino i Z_Royal_Casino j X_Caligula_Palace k Y_Caligula_Palace l Z_Caligula_Palace m icon_CJ_2 p icon_Sweet_2 q Mansion_Total_Passed_Missions r Grove_Total_Passed_Missions s Marker_Quarry_Mission t Riot_Total_Passed_Missions u Help_Gimp_Suit_Shown w X_Madd_Dogg_Crib y Y_Madd_Dogg_Crib z Z_Madd_Dogg_Crib { Pickup_Info_Hospital ¯ Pickup_Info_Hospital_2 ˛ Pickup_Info_Police parked_Hydra Total_Food_Eaten ¢ FOOD_Player_Aggressive_Flag X_Buy_Marker ¦ Y_Buy_Marker § Z_Buy_Marker Ø X_Start_Anim_Food © Y_Start_Anim_Food Ŗ Z_Start_Anim_Food « X_Camera ® Y_Camera Æ Z_Camera ° AMMU_X_Seller ± AMMU_Y_Seller ² AMMU_Z_Seller ³ Current_Shop_GXT_Name Ā Video_Game Ä GS_Gang_Money_Pickup Ę GS_Gang_Turf_Controlled Ē GS_Gang_Cash Č Script_Status É Mission_Local_Liquor_Store_Passed Ź Mission_Small_Town_Bank_Passed Ė Mission_Tanker_Commander_Passed Ģ All_Catalina_missions_passed Ķ Catalina_Selected_Mission Ī GymFight_Interior Š STAT_Driving_Skill Ń Help_TRI_Cycling_Shown Ņ Help_TRI_Stamina_Shown Ó Help_BMX_Cycling_Shown Ō Help_TRI_NoCock_Shown Õ STUNT_Mission_Type Ö BUY_Index × Property_Bought_Flags Ų Property_Indexes ų Collected_Oysters Collected_Horshoes STAT_Taken_Photos STAT_Tags_Sprayed ! _100_Percent_Complete " STAT_Percentage_Completed / GS_Money_Pickup_Exists 0 Pickup_Keycard 1 Pickup_Keycard_Collected 2 Save_Pickups a Save_Pickups_Index s Save_Pickups_Exist t Total_Available_Save_Pickups u Save_Pickups_X v Save_Pickups_Y Save_Pickups_Z Save_Points_X ¬ Save_Points_Y ¾ Save_Points_Z Š Save_Points_Angle ā LOWR_Player_Points ś LOWR_Opposition_Points ū LOWR_Last_Displayed_Text_ID Audio_Line_Is_Active Actor_Speech_GXT_Reference Actor_Speech_WAV_File
Current_Wanted_List Import_Car ^ Import_Car_Price _ WantedCrossOFF_Objects ` Wanted_List_Object { Car_Models_To_Export Export_Cars_Status $ Import_Cars_Model . Unlocked_Import_Cars 4 Import_Panel_Row } Import_Model_Name Import_Car_Panel ‚ Import_Car_Names Import_Days ¸ Import_New_Available_Cars_Number ˛ Help_Import_Shown All_Cars_Collected_Flag Import_Price_Multiplier ¢ Export_Price_Multiplier £ Export_Price_Health_Multiplier ¤ Import_Car_Handles Airport_Open_Flag ³ GirlRespect ´ GF_WAIT_TIME ¼ GFSEX_Excitement Į GFSEX_Power Ā GF_Censore_Flag Ć GF_Anim_Time Ä GirlDoors Ś PLAYER_IN_INTERIOR į Active_Interior_Name ä Interior_Decision_Maker_A č Interior_Decision_Maker_B é Player_Wanted_Level ė HJ_Bonus HJ_Player_Car
HJ_Begin_Stunt_Flag HJ_Stunt_Height HJ_Stunt_Bonus_Mult HJ_Stunt_Flipping_Flag HJ_Stunt_Flips HJ_Stunt_Height_Rem HJ_Stunt_Distance_Max_Rem HJ_Stunt_Distance_Max_Int HJ_Stunt_Rotation_Int HJ_Stunt_Bonus HJ_Stunt_Bonus_Temp HJ_Car_Z_Max HJ_Car_X HJ_Car_Y HJ_Car_Z HJ_Car_X_Begin_Stunt HJ_Car_Y_Begin_Stunt HJ_Car_Z_Begin_Stunt HJ_Car_X_End_Stunt HJ_Car_Y_End_Stunt HJ_Stunt_Distance_Max_Float ! HJ_Car_Angle_Begin_Stunt " HJ_Car_Angle # HJ_Stunt_Rotation_Float & HJ_TwoWheels_Time ' HJ_TwoWheels_Distance_Meters_Int ( HJ_TwoWheels_Distance_Meters_Rem ) HJ_TwoWheels_Distance_Feet * HJ_TwoWheels_Distance_Float + HJ_TwoWheels_Distance_Meters_Float , HJ_TwoWheels_Distance_Feet_Float - HJ_Wheelie_Time . HJ_Wheelie_Distance_Meters_Int / HJ_Wheelie_Distance_Meters_Rem 0 HJ_Wheelie_Distance_Feet 1 HJ_Wheelie_Distance_Float 2 HJ_Wheelie_Distance_Meters_Float 3 HJ_Wheelie_Distance_Feet_Float 4 HJ_Stoppie_Time 5 HJ_Stoppie_Distance_Meters_Int 6 HJ_Stoppie_Distance_Meters_Rem 7 HJ_Stoppie_Distance_Feet 8 HJ_Stoppie_Distance_Float 9 HJ_Stoppie_Distance_Meters_Float : HJ_Stoppie_Distance_Feet_Float ; HJ_Temp_Float = Cellphone_Call_ID „ Call_Time_Stored_Flag … Call_Answered † Help_SkipCall_Shown STAT_Progress_With_Millie ‹ Recall_Time Dialog_Index ¨ Dialog_Array_Size ˇ Dialog_WAV_Id ¸ Dialog_WAV Dialog_Subtitles STAT_Fat Ķ Mission_Vigilante_Passed Š Mission_Burglary_Passed Ņ Mission_Taxi_Passed Ó Mission_Trucking_Passed Ō Mission_Quarry_Passed Õ Parachute_Creation_Stage Ł FreeFall_Stage é All_Ousters_Collected ģ All_Horseshoes_Collected ķ All_Photos_Taken ī All_Tags_Sprayed ļ X_Property_To_Buy ō Y_Property_To_Buy Z_Property_To_Buy 4 Zero_RCShop_Bought T Buy_Asset_Pickups • Property_Buying_Now Ē Marker_Idlewood_Barber Č Marker_Idlewood_Pizzeria É Marker_Ganton_Clothes_Shop Ź BURGLARY_Noise_f BURGLARY_Detected_Flag ONMISSION_Mike_Toreno Mission_Chiliad_Challenge_Passed Help_Chiliad_Cycling_Shown Mission_BeatTheCock_Passed Mission_BeatTheCock_Type VALET_Parked_Cars_Number 8 Shooting_X 9 Shooting_Y = Shooting_Z A Shooting_Index F ONMISSION_Shooting G Shooting_Index_2 H IMPOUND_Town_Number I Current_Town_Number J flag_Player_In_Crane v Mission_BloodRing_Passed • Flight_School_Records – Flight_School_Contests_Passed Flight_School_Current_Contest Flight_School_Brief_Played ¢ Pilot_License_Obtained £ parked_Rustler ¤ parked_Stunt parked_Hunter ¦ parked_Rustler_Exists § parked_Stunt_Exists Ø parked_Hunter_Exists © Mission_Boat_School_Passed ± parked_Marquis_Exists Į parked_Squalo_Exists Ā parked_Jetmax_Exists Ć parked_Marquis Ä parked_Squalo Å parked_Jetmax Ę Mission_Pimping_Passed Ē Mission_Courier_LS_Passed Č Mission_Courier_LV_Passed É Mission_Courier_SF_Passed Ź parked_Freeway_Exists ¨ parked_FCR900_Exists ˇ parked_NRG500_Exists ¸ parked_Freeway parked_FCR900 ‘ parked_NRG500 ’ BCESAR2_Times_Passed “ Mission_WuZiMu_Started_Flag ” BCESAR2_Passed_Once – Mission_Driving_School_Passed ™ Help_Respect_Shown ¯ Current_Tournament Races_Best_Result ¢ Races_Current_Best_Time Ą Races_New_Best_Time Ž Races_Won ü Races_Won_Number All_Races_Won_Prize_Flag CARMOD_Disabled_Flag Catalina_Dialog_Liquor_Store_Played Catalina_Dialog_Betting_Shop_Played Leviathan_Parked ONMISSION_GYMFIGHT l Seller_Model o Gyms_Accessible_Flag p ShoppingItem_ModelCRC Ī ShoppingItem_BodyPart Ļ Gimp_Suit_Available ū Valet_Uniform_Available ü Croupier_Uniform_Available ż Cop_Uniform_Available ž Rural_Clothes_Available ˙ Racing_Suit_Available
Medic_Uniform_Available
Pimp_Suit_Available
SFGym_Icon F
LVGym_Icon G
Object_M_A51_BLASTDOORR k
Object_M_A51_BLASTDOORL l
Crane_Magnet ©
flag_Player_Attack_Food_Seller ¼
Shops_Player_Cash Ā
parked_Rhino Ł
Mission_BMX_Stunt_Passed ė
Mission_NRG500_Stunt_Passed ģ
STUNT_Missions_BestTime ķ
parked_BMX_Glen_Park ļ
X_STUNT_Mission_BMX š
Y_STUNT_Mission_BMX ń
Z_STUNT_Mission_BMX ņ
parked_NRG500_Easter_Basin ó
X_STUNT_Mission_NRG500 ō
Y_STUNT_Mission_NRG500 õ
Z_STUNT_Mission_NRG500 ö
parked_Girlfriend_Cars parked_Girlfriend_Cars_numplate parked_IMPEXPM_cars Color_Red E Color_Green F Gambles_CashWin G X_BCE2_Checkpoints Y Y_BCE2_Checkpoints ® Z_BCE2_Checkpoints X_BCE2_Patriot_Checkpoints X Y_BCE2_Patriot_Checkpoints Ģ Z_BCE2_Patriot_Checkpoints @ Object_M_A51_VENTCOVERB 9 parked_Planes E parked_SF_planes a BURGLARY_Noise_i DANCE_SCORE ° DANCE_ANIM ³ DANCE_ANIM_IFP » Current_Month_Day į Current_Month ā GYM_Month_Day_When_Limit_Reached ć GYM_Month_When_Limit_Reached ä GYM_Day_Limit å SHTR_characters i BeefyBaron_Time I BeefyBaron_Score J CPRACE_Debug_Checkpoint_Index / CAT1_Pickups_Collected K STAT_Lung_Capacity_for_wuzi _ SYN2_Time_Until_Backup „ ZERO4_Time ZERO4_Car_Health Trucking_Total_Passed_Missions ß Quarry_Missions_Passed ė Quarry_Stage õ Paramedic_Mission_Level BUGRLARY_Cash $ Burglary_Garages % BURGLARY_Daylight + BURGLARY_Escape_Time_Sec , BURGLARY_Time_left - Pickup_Parachute M BCE_Checkpoints_Index Ė ROULETE_Cash_Won f! ROULETE_Player_Cash o! STAT_Gambling_Skill p! ROULETE_Chips q! GYM_GymBike_Power " GYM_GymBike_Level " GYM_GymBike_Distance " GYM_Bench_Weight #" GYM_STAT_Bench_Heaviest_Weight $" GYM_Dumbbells_Panel 7" GYM_Dumbbells_Panel_Selected_Index <" GYM_STAT_Dumbbells_Heaviest_Weight B" GYM_Dumbbells_Weight C" High_Cards_Number ¤" POKER_X_Card ©" POKER_Y_Card ®" POKER_Y_Row ½" POKER_X_Bet_One ³" POKER_Y_Bet_One ´" POKER_X_Deal µ" POKER_Y_Deal ¶" POKER_X_Col ·" POKER_Counter Ė" POKER_X_screen Ģ" POKER_Y_screen Ō" POKER_Card_Height Ü" POKER_Card_Width Ż" POKER_Hold_Button_Offset Ž" POKER_Hold_Width ß" POKER_Hold_Height ą" POKER_Border_Thickness į" POKER_Deal_Width ä" POKER_Deal_Height å" POKER_Bet_One_Width ę" POKER_Bet_One_Height ē" POKER_X_Line č" POKER_Y_Line ń" POKER_Line_Width ś" POKER_Line_Height # POKER_X_Text_Scale # POKER_Y_Text_Scale # POKER_Text_Color_R # POKER_Text_Color_G # POKER_Text_Color_B $# POKER_Text_Font *# POKER_Text_Centre 0# POKER_Text_Edge 6# POKER_Text_Edge_R <# POKER_Text_Edge_G B# POKER_Text_Edge_B H# POKER_Button_Text_Offset N# POKER_Tile_Type O# POKER_Table_X P# POKER_Table_Y Q# POKER_Table_Width R# POKER_Table_Height S# POKER_Tile_Width k# POKER_Tile_Height l# BJACK_X_Player_Sprite o# BJACK_Y_Player_Sprite w# BJACK_Card_Width Æ# BJACK_Card_Height °# BJACK_Border_Width ²# BJACK_Card_ID ´# BJACK_Player_cannot_Split Ķ# BJACK_Player_has_split Ī# BJACK_Player_cannot_double Ļ# BJACK_Player_has_doubled1 Š# BJACK_Player_has_doubled2 Ń# BJACK_Player_has_stucked1 Ņ# BJACK_Player_has_stucked2 Ó# BJACK_Player_has_hit1 Ō# BJACK_Dealer_has_stuck Õ# BJACK_Player_has_quit Ö# BJACK_Player_has_won1 ×# BJACK_Player_has_won2 Ų# BJACK_Player_has_input Ł# BJACK_Dealer_wins_by_default Ś# BJACK_Player_total1 Ū# BJACK_Player_total1_B Ü# BJACK_Player_total2 Ż# BJACK_Player_total2_B Ž# BJACK_Dealer_total ß# BJACK_Dealer_total2 ą# BJACK_Dealer_got_ace į# BJACK_Player_got_ace1 ā# BJACK_Player_got_ace2 ć# BJACK_Player_got_BJACK ä# BJACK_Player_cash ę# BJACK_last_bet ē# BJACK_Bet1 č# BJACK_Bet2 é# BJACK_Bet_Step ź# BJACK_Half_Bet ģ# BJACK_Refund ķ# BJACK_Initial_Stake ī# BJACK_Payout ļ# Max_Wager š# BJACK_Cheat_Card_ID $ BJACK_X_Screenpos $ BJACK_Y_Screenpos ($ BJACK_X_Chip_offset C$ BJACK_Y_Chip_offset K$ BJACK_Z_Chip_offset S$ BJACK_Flag_Card_Cheat ^$ PLANES_DayNames % PLANES_Weekday % PLANES_STAT_Unlocked_Cities_Number % PLANES_Conversation_YES % PLAINS_Plane_Flyway #% TRAINS_Text_Shown 3% TRAINS_Train_Handle 4% TRAINS_Train_Speed 5% AMMU_Seller D% AMMU_Weapon_Cost E% AMMU_Available_Weapons F% AMMU_Weapon_Name I% AMMU_Interior_Name K% AMMU_Selected_Weapon_Weapon_Group O% AMMU_Selected_Weapon P% AMMU_Selected_Weapon_Model Q% AMMU_Seller_Animation Z% AMMU_Stage k% flag_AMMU_Seller_Attack_Player l% AMMU_Seller_Animation_Time m% AMMU_Seller_Angle n% AMMU_Player_Angle o% AMMU_X_Offset t% AMMU_Y_Offset u% AMMU_Z_Offset v% AMMU_X_Aim_Camera w% AMMU_Y_Aim_Camera x% AMMU_Z_Aim_Camera y% TATOO_Selected_Torso_Part ī% Food_Seller 0' Food_Seller_Exists 1' JFUD_Selected_Food 5' JFUD_Stage >' JFUD_STAT_Fat E' JFUD_Player_Health F' JFUD_X_Food_Seller I' JFUD_Y_Food_Seller J' JFUD_Z_Food_Seller K' JFUD_Food_Seller_Angle L' JFUD_X_Offset M' JFUD_Y_Offset N' JFUD_Z_Offset O' JFUD_X_Camera Q' JFUD_Y_Camera R' JFUD_Z_Camera S' JFUD_X_Aim_Camera T' JFUD_Y_Aim_Camera U' JFUD_Z_Aim_Camera V' JFUD_LOW_Food_Model W' JFUD_MED_Food_Model X' JFUD_HIGH_Food_Model Y' JFUD_HEALTHY_Food_Model Z' CARMOD_Car æ( CARMOD_Menu_Colors ŗ( Crane_Rope_Length ) VALET_Car ˙) VALET_Car_Driver ś) VALET_Stage ½* FLAG ¦ __SBFTR saiyanas サヤイジン dÖ ß į M bž˙˙Ą m Ö 9€ ń9€ š9€ ņM ˙˙˙ Ć ž˙˙˙—
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SaiyaJin 19.865.500.622.502 power level.